Gotta say, I've had a bit of writer's block these days. I guess that's not really accurate. It's more like worker's block. Some people call it being 'burnt out'. So I took about a week break and have been slowly getting back into it. These are the moments that matter most. Working on the game even if I don't really feel up to it. I've started reading manga, watching anime, and I'm set to go play some pathfinder/DnD tonight at a comic bookstore. I have to get my spark back and these things usually help me find that inspiration that sends me out to work on my game into the wee hours of the morning.
Right now I'm working on this mine scene where the team is facing an Ogre. The timing on some of the movements is off and it's hard to WANT to fix it. I mean, I WANT to, but my brain says "how about we just go to sleep? No? Then what about catching up on a tv show? Wanna play pokemon on your cell phone?" and the list goes on and on lol I feel like if I can get past this scene though, it'll all start coming back. I've just been working on it and the next one which is a bar scene for a few weeks now...trying to nail down the dialogue. Changing up events and actions of npcs, adding and taking away npcs, changing up the animations that go into these scenes, timing everything perfectly, adding sound effects and emotes where they need to be, etc etc.
So, here is me setting a reasonable goal for myself. By this time next week, I will be done with version 0.1 of the demo. I will not say that the balance is going to be all that great...but I will give you SOMETHING. I must give you something. So there you have it. I will get you that demo if it kills me. Til next week. May all your dice rolls be higher than 15 :)