Saturday, May 4, 2013

The Contest and The Deadline

So I am down to the last 25 hours before the project, Journey to Westshire, is due. I'm starting to see what all the books I've read up to this point have been talking about when they say that they have to make a lot of sacrifices in the game just to get it out on time. I always thought that that was stupid and that they should always take their time on games, it's done when it's done n' all. Though when important opportunities like contests that'll get your name out in the spotlight appear and you have to finish by a certain time otherwise it won't matter, things change. I started out with this project to test gameplay elements that would come straight out of Blue Grimoire to see what people thought of them. In the end, I took them out because I felt that it made the game too complicated and wasn't going with it's flow. I'm still not finished and I haven't even begun testing for bugs yet. My hope is to finish by midnight tonight, get a few hours of sleep, and debug until the deadline 6pm Sunday. I hope people will see my skills with this and I also hope to get criticized where I need to be criticized so I can grow as a developer. Well, I'm off to go get more coffee. I'll link everything up tomorrow evening ;)

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